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Sorcerer Kings: Sorcerer
1 resin figurine, 1 27 mm plastic base, 1 command card, 4 ritual cards
For the chosen among the gifted, no achievement is greater than being named a Sorcerer by the Elemental Courts. Bound to a Deva and able to explore their primordial Domain, Sorcerers have immersed themselves in secrets of sorcery that their purely mortal counterparts can only dream of. Already rare to begin with, these long sojourns in the Elemental Domains and their inherent dangers make Sorcerers even rarer on the battlefields of Ea. But when they are present, they manifest themselves in howling gusts and sorcery rituals, dominating the battlefield while being protected by their devoted subjects.
The Sorcerer is a powerful spellcaster, able to control entire Warbands of mighty Elemental troops and support them with powerful magic. Like all Wizard King characters, the Sorcerer can choose between spells from the Air or Fire court, which will in turn provide base Regiments of that Element. Like all army character units, Wizards have access to their own spells and rituals, with a strong emphasis on synergies between the spellcaster and the Elemental Regiments of the same Element. The Sorcerer is perfectly suited to players who like to control entire Warbands of Elemental troops, reinforcing the inherent aggression of these units.