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The Commonwealth stands ready to defend its people and allies against the terrors unleashed by the opening of the Rifts. Hardened by hardship and united in resolve, Britain and its overseas territories now field powerful new weapons to counter the Axis and the Empire of Japan. This starter army provides the perfect entry into Konflikt ’47, giving you a battle-ready force complete with Order Dice and Rift Dice.
At the center of this force is an Assault Platoon made up of two units of Automated Infantry: Mk I troops laying down heavy sustained fire with their MMGs, supported by the Mk II variants whose presence enhances allied accuracy. Immune to fear and the psychological horrors of war, they advance relentlessly. They are joined by a squad of Galahad power-armoured infantry, while an exclusive Platoon Commander armed with a Tesla Rifle leads boldly from the front.
Supporting this infantry is an Armoured Platoon led by the new Percival Assault Walker, equipped with an M17 Tesla Cannon and rockets to threaten the toughest targets. A Humber Mk VII outfitted with advanced auto-computational systems and twin automatic cannons fires accurately even on the move, making it an ideal rapid response support unit. Konflikt ’47 immerses you in a desperate struggle of mechs, monsters, heroes, and horrors as a shattered world is reshaped by crackling Rift energy. Fast, lethal, and filled with cinematic moments, every game unfolds unpredictably — no two battles ever the same.
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