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The Old World stands on the brink of constant war. Powerful kingdoms raise vast armies, fragile alliances crumble under ambition, and the mysterious Winds of Magic shape the fate of every battlefield. In this age of conquest, only the most gifted commanders can lead their forces to lasting glory.
Warhammer: The Old World is a fantasy tabletop wargame where strategy, battlefield positioning and decisive leadership determine victory. Command impressive armies of miniatures and outmanoeuvre your opponents through careful planning and tactical skill.
This 352-page revised hardback rulebook contains everything needed to begin playing or expand your knowledge of the game. It incorporates the official rules clarifications and updates previously released through online FAQs and errata, includes the Core Rules for Battle March, and features new artwork throughout. Please note that certain mission rules found in Battle March: General's Companion are not included and remain available in that separate publication.
Inside you'll find:
Whether you're discovering the game for the first time or returning to the battlefields of the Old World, this rulebook serves as the definitive foundation for commanding fantasy armies in one of Games Workshop's most iconic settings.
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